Developper:Ubisoft Studios Publisher:Ubisoft Genre: Third-Person 3D Action Description:
Single-handedly take out well-guarded targets through a combination of stealth and acrobatic maneuvers in this anticipated sequel to 2007's Assassin's Creed. Featuring a new protagonist in a different era, you'll control a young nobleman named Ezio Auditore da Firenze in 15th century Italy, at the height of the Renaissance. After a tragic event befalls his family, Ezio trains to become a master assassin, looking to exact his revenge on those responsible. Ezio will explore three sprawling cities, countryside, and various small villages while completing objectives during the day or at night. Assassin's Creed II offers three times the mission types found in its predecessor, with more things to see and do within each setting.
Money is now an important part of the game, allowing Ezio to purchase weapons, clothing, armor, repairs, and decorative items for his Italian villa. Ezio can pickpocket people, search for hidden chests, and complete side missions to fill his coffers. Other key changes include Ezio's ability to swim and even soar through the sky thanks to friend Leonardo da Vinci's flying machine. The open-ended world also allows for more free-running, climbing, and leaping from great heights. Among the new weapons at Ezio's disposal are pikes, maces, war hammers, scimitars, axes, and twin wrist-mounted blades that can be used to kill two people at once. Updated combat techniques include the ability to grab, kick, head-butt, drown, disarm, or pounce on enemies.
Agent extraordinaire Rico Rodriguez returns for more death-defying missions against ruthless cartels and corrupt governments in this sequel to 2006\'s open world, third-person shooter. Instead of the Cuba-inspired island of San Esperito, Rodriguez will battle heavily armed foes in well guarded compounds scattered throughout the South East Asian islands of Panau. As in the original Just Cause, how you cross the terrain or complete mission objectives is up to you. Hitch a ride in a 4x4 to travel up a snow-capped mountain, pilot a helicopter or plane, or slip behind the wheel of a dune buggy to travel over desert regions.
One distinctive feature from the first game is back with improved play mechanics. Rodriguez can fire a grappling hook anytime and anywhere he wants, allowing him to latch onto a surface to propel him forward or to bring items (and even enemies) closer. This technique can be combined with the protagonist\'s parachute to glide through the air and perform elaborate combos. Rodriguez will need to rely on new stunts, vehicles, and weapons to become a one-man army in a world spanning 1,000 square kilometers in size. Just Cause 2 is Swedish developer Avalanche Studios\' second game on the Xbox 360 platform.
Developper:Square-Enix Publisher:Square-Enix / Eidos Genre: Third-Person 3D RPG
Final Fantasy XIII is a role-playing game for high-def consoles, set in an original universe that blends futuristic technology and ancient mysticism. Created ages earlier by godlike mechanical titans called the fal\\\\\\\'Cie, the mystical metropolis of Cocoon floats high above the earth, keeping its citizens sheltered and safe from the dangers of the wilderness below. Among the populace, there are certain individuals known as I\\\\\\\'Cie, who bear the mark of the ancient creators. This mark offers great power, but also great danger, and those who carry it are considered to be cursed. Players follow the epic adventure of a group of I\\\\\\\'Cie, informally led by an orphan girl called Lightning, who break free from the dogmatic structures of society to bring about a new era of freedom and advancement. In the traditions of the top-selling Final Fantasy series, the game\\\\\\\'s story is told cinematically, with emotionally charged interactions between highly expressive characters, in intricately detailed computer-generated movie sequences that run between the player-controlled action.
Final Fantasy XIII uses an original variation on the \\\\\\\"Active Time Battle\\\\\\\" system, seen in earlier Final Fantasy games. In combat, players queue up fighting moves for their hero to attempt, limited by the number of \\\\\\\"Command Slot\\\\\\\" action points they have. Characters earn additional action points as they level up. Combat plays out in a real-time flow, and characters can perform their queued actions in a progression or in a custom combo burst. As players control the key character in each battle, the computer directs the attacks and defensive moves of the other heroes. Players can still influence the actions of te a computer-controlled character\\\\\\\'s class type, choosing a different healing, assault, or support class. At moments of great peril, I\\\\\\\'Cie heroes can also summon a mystical Eidolon guardianhe other allies in the fight, by using the game\\\\\\\'s \\\\\\\"Paradigm Shift\\\\\\\" feature to chang being to fight alongside them, and in certain circumstances, they can temporarily join with their summoned entities to form a powerful vehicles or weapons, using the game\\\\\\\'s \\\\\\\"Gestalt Mode.\\\\\\\"
Metro 2033 is a first-person action-adventure game of fast-paced shooter combat, with strong elements of exploration, character development, and narrative. Based on the same-titled sci-fi novel by Dmitry Glukhovsky, the game is set in the subway systems beneath Moscow, in the aftermath of World War III. Toxic atmosphere and mutant monstrosities have forced the world\\\'s few known human survivors underground, where each subway station has come to serve as a sort of sovereign city-state. Players take the role of Artyom, who was born before the apocalypse but has lived his entire life underground. The play of the game leads the hero to gain new knowledge, gather new equipment, and grow stronger as he progresses through the story. Guns and other weapons can be constructed and improved from spare parts the hero finds in his travels, but bullets are so valuable a commodity they have come to serve as currency in the underground, dystopian realm.
Eventually, with the use of a gas mask, Artyom may venture above ground to collect valuable artifacts and equipment, yet the greatest dangers may lie below, where the territorial and ideological rivalries of human nature continue to drive people into deadly competition, even in the wake of the destruction of the world by human warfare. His unique insight on a terrible truth forces Artyom from the relative safety of the underground station that has been the only home he has known, to deliver a fateful warning to the other survivors who are rumored to live throughout the vast, subterranean rail network. As he follows his mission to a far-distant subway station, Artyom encounters constant challenges to his combat skills and equipment, as well as to his fundamental belief in the inherent good of the human species and his convictions for its survival.
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